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Ufo Extraterrestrials Savegame Editor

Ufo Extraterrestrials Savegame Editor 4,3/5 4820 votes

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All the latest UFO: Extraterrestrials cheats, cheat codes, hints. Edit Savegame First unpack the. Open globeSave.xsv in a text editor. Savegame EditingFirst unpack the save game using the command ProjectXexe saveeditorxscr unpack. UFO: Extraterrestrials. Open globeSavexsv in a text editor.

Kotor save game editorSavegame

Savegame Editing: First unpack the save game using the command: ProjectX.exe saveeditor.xscr unpack slotn where n is the save slot you want to use. This creates 3 text files. Open globeSave.xsv in a text editor. Change the value after 'actualFinance' to 2,000,000,000 to get that much money. Search for all instances of: agilityACT/agilityMAX, braveryACT/braveryMAX, perceptionACT/perceptionMAX, shootingACT/shootingMAX, strengthACT/strengthMAX, throwingACT/throwingMAX, vitalityACT/vitalityMAX and change to 100 to max out stats. Change all instances of 'rank' to 12 for highest rank. Note: when units are promoted they get bonus points to spend and if your stats are all = max, it will not let you proceed.

Ufo Extraterrestrials Mods

Setting rank to max should avoid the problem. The value for 'Technicians' and 'Scientists' can be changed to speed up research and production. Finally, to build base facilities instantly you can change the corresponding 'build' value to 'true', but this can cause issues in the game. The values in the 'storeItems' section correspond to all the items in your bases, make sure you already have at least 1 or research items may not trigger correctly. Note: Combat mission saves when unpacked have missionSave.xsv and you can win missions easily if you replace all 'stunned false' to 'stunned true' which will stun all the aliens. When done, repack the save game with: ProjectX.exe saveeditor.xscr pack slotn.